> Forest of True Sight > Questions & Answers Reload this Page + 5 armor or 30 health
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Old Mar 21, 2006, 07:54 PM // 19:54   #21
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Quote:
Originally Posted by OrangeArrow
I agree with you that armor becomes less efficent at highers level but your numbers are biased to make armor look ineffective but in the overall outlook armor still means less damage it doesnt look like much but over a long battle it will add up to more than 30 which could make it more efficent than fortitude upgrade. In perfect world you would use defensive upgrade and switch to a fortitude upgrade when you needed it best of both worlds.

Your example would only be true if all warriors attacked you from the front using an non elemental weapon which are optimal conditions to get the most armor which is not always the case.

Now if it was a warrior who attacked you from the rear with an ebon or icy weapon (Which any smart warrior will switch to attack another warrior) it becomes an 80 vs 85 armor question (85vs 90 with plate) or 96 vs 101 if you factor in a shield when attacked from the front. These are the conditions you must consider when doing your math.


PS Strength doesnt do anything for normal attacks just attack skills

I was comparing a warrior with shield and without shield, that guy said my words didn't make any logic so I explained with an extreme case of two different classes. You cannot deny most of the time even under elemental damage you are with 96 armor as compard to 85 armor, that means most of the time it makes 11 AL difference and that difference could increase the chance of turning +5 armor useless after rounding off in some cases.

Strenth is armor penetration. Since we are talking about +5 armor, ap implies +5 armor is 10% less effective.

Last edited by ophidian409; Mar 21, 2006 at 07:57 PM // 19:57..
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Old Mar 21, 2006, 08:48 PM // 20:48   #22
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Quote:
Originally Posted by Silent Kitty
+30 health doesn't protect you much, but it helps a bit agains everything. +5 armour only protects against physical attacks. I would personally go for +5 elemental protection, but that was not the question

Your fingers got ahead of your brain there. What you surely meant to say is that there were four choices:

+30 health
+5 armor overall
+7 armor vs. physical
+7 armor vs. elemental
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Old Mar 21, 2006, 08:53 PM // 20:53   #23
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Quote:
Originally Posted by OrangeArrow
Ideally you should have both for PvP
The difference in 80 vs 85 Armor is about an 6% reduction in damage. Generally this is better than 30 health.
But with a large number of Armor ignoring attacks in PvP if you had to only have one for PvP I would go with fortitude.
For most classes, +40 in armor (which is impossible) cuts damage in half, and hence would be like a doubling in health (which is also impossible).

+5 gives 1/8 - 1/10 the benefit of +40.

Absorption runes, shields, etc. make the effect even more pronounced; in effect, lowering the damage pre-absorbtion also makes the absorbtion more powerful. Meanwhile, warrior health buffs like Endure Pain (but are those used in PvP) could make the health increase less important.

But then there are degeneration and also some armor-ignoring damage.

It all depends on the exact threat environment.
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Old Mar 22, 2006, 01:41 AM // 01:41   #24
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Quote:
I was comparing a warrior with shield and without shield, that guy said my words didn't make any logic so I explained with an extreme case of two different classes. You cannot deny most of the time even under elemental damage you are with 96 armor as compard to 85 armor, that means most of the time it makes 11 AL difference and that difference could increase the chance of turning +5 armor useless after rounding off in some cases.
Your making one big assumption in that all non-armor ignoring attacks will do around the same amount of relativly low damage and therefore rounding will neutralize the armor.

Whoever said your words made no logic was right took me forever to figure out what you were trying to say.

Quote:
Originally Posted by ophidian409
Strenth is armor penetration. Since we are talking about +5 armor, ap implies +5 armor is 10% less effective.
Read the description for strength again. Its only armor penetration if you use an attack skill. If you just attack without using a skill it offers 0 AP. Though I should probably just assume you were using an attack skill and just didnt mention it.
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